﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace TuringMachine.Classes
{
    public enum MoveDirection
    {
        Left,
        Right
    }

    public interface ITape
    {
        int? ReadCell();

        void WriteCell(int? cellValue);
        
        void MoveCell(MoveDirection direction);
    }
}
